Events often come to drastically different conclusions than they did historically. View larger. |
This game is reminiscent of the classic WWII board game, Axis and Allies. View larger. |
This game is reminiscent of the classic WWII board game, Axis and Allies, but has the additional advantages of the computer platform -- more complexity, and real-time gameplay -- that keeps the action non-stop. One particularly unique aspect of Hearts of Iron II: Doomsday is your ability to play from more than just the traditional "big boys", such as the US, UK, Russia, Italy, Japan and Germany; in fact, you can play as any one of 175 countries. You also have the option of which year to start and what specific missions to try, which is especially important as the only way out, other than by winning, is by surrendering.
It's also important to choose which technological path to take, rather than simply assigning certain strengths based on your choice of side or nation. Technology is broken down into different categories, such as Air Doctrine, Land Doctrine, Armor and Naval units, as well as the classic and sometimes all-important Secret Weapon programs. In order to make technological progress, you'll need to assign teams to work on specific projects, many of them based on real historical programs. Each team has different sets of skills that allow them to work on different projects, while each project focuses on a different field. The expanded technological tree in Hearts of Iron II: Doomsday even allows you to develop nuclear weapons. Another important factor in this game is diplomacy, in which your choice of allies can say as much about you as who your foes are. The all new diplomatic options and intelligence system lets you steal and sabotage equipment, control mass media, start riots, and even assassinate ministers and leaders.
Price: $19.99
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